Autor Tópico: [Xbox 360] NeverDead (2012)*SWAG*  (Lida 720 vezes)

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[Xbox 360] NeverDead (2012)*SWAG*
« em: 30 de Janeiro de 2012, 19:00 »
NeverDead.XBOX360-SWAG:jog2::new:





:gamespot:

 



:info:

Release name: NeverDead.XBOX360-SWAG
Size: 7.46 GB
Region: FREE
Publisher: Konami
Developer: Rebellion
Release Date: 30.01.2012
Genre: Action
Language: EN …
 

:sinopse:
 NeverDead is a third-person action game set in a fantasy and horror-influenced universe where supernatural battles between humans and extraordinary creatures blanket?a vast city landscape. Gamers wield a butterfly design-inspired sword and an arsenal of guns to decimate waves of ungodly enemies in the not-too-distant future.
 
The game begins in the waking hours of peace and calm, when the world is under threat of being consumed by a demonic plague. Centuries have passed since the world succumbed to an unforeseen shadow of evil, and a hero was made an immortal by demons. These demons have risen once again in the present day causing unrelenting mayhem reinforced by destructible environments within the game. Now using his immortalic regenerative powers re-assembling his own body to evade death, the hero carries out the only salvation the world will know, for he is Never Dead.
 


:features:
 •Combination of various weaponry at your disposal including an array of guns for long-range attacks. Whip out the Butterfly Blade to slash and destroy what is in front of you
 •Online co-operative and competitive Challenges against the enemy or each other. Play with up to 4 players and outwit those you’re going against using the decapitation/regeneration elements as strategy
 •Fight in critical situations making use of the hero’s immortality! Get electrocuted and shoot electric bullets, catch on fire and use your body as a light source, fight enemies in a hurricane or on the highway among passing cars and several other invigorating environments
 •Live forever and become immortal through a unique decapitation and regeneration mechanic that offers a different approach to 3rd Person Action game play. Detach your arm and use it as an exploding detonation device against the enemy, or tear off your head and use it as a scout within the level design




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« Última modificação: 30 de Janeiro de 2012, 19:04 por AAAAZ »